COD 2025 - D1184
Play, Learn, Innovate: Active Learning Strategies for Young Learners
Kindergarten and Primary Heads, Coordinators and Teachers
4
sessions, start: 13-Oct
Please enrol before Wednesday, October 8th 2025
Course detail
Year: 2025
Level: Distance
Language: English
Status: Confirmed
Lugar: Distance
Facilitator/s: Ms. Luciana Fernández
ESSARP Schools
Free of charge
Free of charge
Exams Schools
ARS 120000.00
ARS 120000.00
Non affiliate
ARS 120000.00
ARS 120000.00
Sessions
Sessions | Dates | Schedule |
---|---|---|
1 | 13 October - 19 October 2025 | Online session |
2 | 20 October - 26 October 2025 | Online session |
3 | 27 October - 02 November 2025 | Online session |
4 | 03 November - 09 November 2025 | Online session |
Facilitator/s
Luciana Fernández
Kindergarten and Primary Heads, Coordinators and Teachers
By the end of the course, participants will be able to:
Identify and apply active learning strategies suitable for kindergarten and primary classrooms.
Design playful, engaging activities that foster creativity, collaboration, and critical thinking.
Integrate technology and manipulatives to enhance experiential learning.
Reflect on classroom practices and adapt strategies to different learning needs.
Identify and apply active learning strategies suitable for kindergarten and primary classrooms.
Design playful, engaging activities that foster creativity, collaboration, and critical thinking.
Integrate technology and manipulatives to enhance experiential learning.
Reflect on classroom practices and adapt strategies to different learning needs.
Active Learning Foundations: Principles, benefits, and research behind hands-on, play-based, and inquiry-driven learning (Piaget, Vygotsky, Hattie).
Play as Pedagogy: Learning through games, dramatic play, storytelling, and role-play.
Collaborative Learning: Structuring group work, peer interaction, and cooperative problem-solving.
Creative Thinking & Problem Solving: Brainstorming, design thinking, makerspaces, and project-based learning.
Digital Tools & Technology Integration: Apps, interactive platforms, and multimedia resources to support active learning.
Assessment & Reflection: Observational assessments, formative strategies, and student self-reflection.
Classroom Management Strategies for Active Learning: Balancing structure and freedom, promoting engagement, and fostering autonomy.
Play as Pedagogy: Learning through games, dramatic play, storytelling, and role-play.
Collaborative Learning: Structuring group work, peer interaction, and cooperative problem-solving.
Creative Thinking & Problem Solving: Brainstorming, design thinking, makerspaces, and project-based learning.
Digital Tools & Technology Integration: Apps, interactive platforms, and multimedia resources to support active learning.
Assessment & Reflection: Observational assessments, formative strategies, and student self-reflection.
Classroom Management Strategies for Active Learning: Balancing structure and freedom, promoting engagement, and fostering autonomy.
Synchronous Virtual Sessions: Short interactive lectures, demonstrations of activities, and group discussions.
Hands-On Reflective Tasks
Peer Collaboration and feedback in forums
Reflection & Journaling: Participants maintain a digital reflection tickets to track learning and adaptations for their context.
Resource Sharing: Curated videos, activity guides, and examples from other classrooms.
Hands-On Reflective Tasks
Peer Collaboration and feedback in forums
Reflection & Journaling: Participants maintain a digital reflection tickets to track learning and adaptations for their context.
Resource Sharing: Curated videos, activity guides, and examples from other classrooms.